Free Darts Checkout Chart: Every Finish From 170 Down
- Matt Tizzard
- 3 days ago
- 6 min read
Every checkout from 170 down to 2, plus a calculator that works out your finish for you and a printable version for the wall next to your board.
Every route on this page has been checked: each one adds up exactly, finishes on a double, and can be thrown in three darts or fewer. That sounds like a low bar until you start checking other charts.
Checkout calculator
Type in what you have left and how many darts you have in hand.

170 to 131: three dart finishes
Score | Checkout | Score | Checkout | Score | Checkout |
170 | T20 T20 Bull | 167 | T20 T19 Bull | 164 | T20 T18 Bull |
161 | T20 T17 Bull | 160 | T20 T20 D20 | 158 | T20 T20 D19 |
157 | T20 T19 D20 | 156 | T20 T20 D18 | 155 | T20 T19 D19 |
154 | T20 T18 D20 | 153 | T20 T19 D18 | 152 | T20 T20 D16 |
151 | T20 T17 D20 | 150 | T20 T18 D18 | 149 | T20 T19 D16 |
148 | T20 T16 D20 | 147 | T20 T17 D18 | 146 | T20 T18 D16 |
145 | T20 T15 D20 | 144 | T20 T20 D12 | 143 | T20 T17 D16 |
142 | T20 T14 D20 | 141 | T20 T19 D12 | 140 | T20 T20 D10 |
139 | T20 T13 D20 | 138 | T20 T18 D12 | 137 | T20 T19 D10 |
136 | T20 T20 D8 | 135 | T20 T17 D12 | 134 | T20 T14 D16 |
133 | T20 T19 D8 | 132 | T20 T16 D12 | 131 | T20 T13 D16 |
130 to 101
Score | Checkout | Score | Checkout | Score | Checkout |
130 | T20 T18 D8 | 129 | T19 T16 D12 | 128 | T18 T14 D16 |
127 | T20 T17 D8 | 126 | T19 T19 D6 | 125 | 25 T20 D20 |
124 | T20 T16 D8 | 123 | T19 T16 D9 | 122 | T18 T20 D4 |
121 | T20 T11 D14 | 120 | T20 20 D20 | 119 | T19 T10 D16 |
118 | T20 18 D20 | 117 | T20 17 D20 | 116 | T20 16 D20 |
115 | T20 15 D20 | 114 | T20 14 D20 | 113 | T20 13 D20 |
112 | T20 12 D20 | 111 | T20 11 D20 | 110 | T20 10 D20 |
109 | T20 9 D20 | 108 | T20 8 D20 | 107 | T19 18 D16 |
106 | T20 6 D20 | 105 | T20 5 D20 | 104 | T18 18 D16 |
103 | T19 10 D18 | 102 | T20 10 D16 | 101 | T17 10 D20 |
100 to 61
Score | Checkout | Score | Checkout | Score | Checkout |
100 | T20 D20 | 99 | T19 10 D16 | 98 | T20 D19 |
97 | T19 D20 | 96 | T20 D18 | 95 | T19 D19 |
94 | T18 D20 | 93 | T19 D18 | 92 | T20 D16 |
91 | T17 D20 | 90 | T18 D18 | 89 | T19 D16 |
88 | T20 D14 | 87 | T17 D18 | 86 | T18 D16 |
85 | T15 D20 | 84 | T20 D12 | 83 | T17 D16 |
82 | Bull D16 | 81 | T19 D12 | 80 | T20 D10 |
79 | T19 D11 | 78 | T18 D12 | 77 | T19 D10 |
76 | T20 D8 | 75 | T17 D12 | 74 | T14 D16 |
73 | T19 D8 | 72 | T16 D12 | 71 | T13 D16 |
70 | T18 D8 | 69 | T19 D6 | 68 | T20 D4 |
67 | T17 D8 | 66 | T10 D18 | 65 | 25 D20 |
64 | T16 D8 | 63 | T13 D12 | 62 | T10 D16 |
61 | T15 D8 |
60 to 41
Score | Checkout | Score | Checkout | Score | Checkout |
60 | 20 D20 | 59 | 19 D20 | 58 | 18 D20 |
57 | 17 D20 | 56 | 16 D20 | 55 | 15 D20 |
54 | 14 D20 | 53 | 13 D20 | 52 | 20 D16 |
51 | 19 D16 | 50 | 18 D16 | 49 | 17 D16 |
48 | 16 D16 | 47 | 15 D16 | 46 | 6 D20 |
45 | 13 D16 | 44 | 12 D16 | 43 | 11 D16 |
42 | 10 D16 | 41 | 9 D16 |
40 to 2
Score | Checkout | Score | Checkout | Score | Checkout |
40 | D20 | 39 | 7 D16 | 38 | D19 |
37 | 5 D16 | 36 | D18 | 35 | 3 D16 |
34 | D17 | 33 | 1 D16 | 32 | D16 |
31 | 15 D8 | 30 | D15 | 29 | 13 D8 |
28 | D14 | 27 | 11 D8 | 26 | D13 |
25 | 9 D8 | 24 | D12 | 23 | 7 D8 |
22 | D11 | 21 | 5 D8 | 20 | D10 |
19 | 3 D8 | 18 | D9 | 17 | 1 D8 |
16 | D8 | 15 | 7 D4 | 14 | D7 |
13 | 5 D4 | 12 | D6 | 11 | 3 D4 |
10 | D5 | 9 | 1 D4 | 8 | D4 |
7 | 3 D2 | 6 | D3 | 5 | 1 D2 |
4 | D2 | 3 | 1 D1 | 2 | D1 |
Get the printable version (Free Darts Checkout Chart)
The chart above is the version to bookmark on your phone. The version you actually want next to the board is on paper, because looking at a screen mid-leg is a habit worth not having.
The DartsMatt Checkout Chart is a free one-page PDF, sized to print at A4 and readable from the oche. It has the full chart from 170 down, the bogey numbers marked so you stop wondering, and the preferred double for each range highlighted.
Numbers you cannot check out
Seven scores between 2 and 170 have no three dart finish at all. These are the bogey numbers:
169, 168, 166, 165, 163, 162, 159
If you land on one of these, do not stand there recalculating. Score, and leave yourself something sensible for the next visit. There is no clever route, the maths simply does not allow it.
170 is the highest possible checkout, made up of treble 20, treble 20, bullseye. Anything above that needs at least four darts.
Two other things worth knowing. 159 is the one that catches people out, because it looks like it should go. And every odd number below 40 needs a single first to bring you back to an even number, which is why leaving an odd number is worse than leaving a slightly larger even one.
How to actually use a checkout chart
A chart tells you a route. It does not tell you whether that route is right for you, and this is where most players go wrong.
The chart's route is not always your route. The standard chart assumes you want to leave a big even double, usually 20 or 16. If your best double is 10, and plenty of players' is, then on 90 you might sensibly go 20 then T20 to leave D10 rather than T18 to leave D18. The best checkout is the one that leaves the double you actually hit.
Learn the two dart finishes first. Everything from 100 down is where legs are won and lost. Nobody loses a league match because they did not know 141. They lose it because they had 72 left, threw at the wrong number, and left themselves 17.
Know your setup shots. When you are above 170, the job is not to score as heavily as possible, it is to leave yourself a number you can finish from. Landing on 167 is worse than landing on 140.
Do not check the chart mid-visit. Learn the range you play in. If your average is around 50, that means everything below 100, plus 100 to 140 as a stretch goal. Twenty numbers properly memorised beats a chart you have to consult.
The five checkouts that decide most league legs
If you are only going to learn a handful, learn these. They come up constantly and they are the ones players most often get wrong under pressure.
40 (D20). Obvious, but the number of players who have no plan for missing it is remarkable. Miss into the single 20 and you have 20 left, which is D10. Miss inside the wire and you have 40 again. Know both before you throw.
32 (D16). The best number in darts because it halves cleanly: 32, 16, 8, 4, 2. Three misses and you still have a double. This is why leaving 32 is worth more than leaving 36.
36 (D18). Halves to 18, which is an odd number, so a miss inside the wire costs you a dart. Better than 34, worse than 32.
60 (20 D20). The most common three dart leftover in club darts, and the one where players routinely throw at the treble by accident and leave themselves nothing.
81 (T19 D12). Chosen deliberately as the awkward one. Most players go T15 to leave 36, which is fine, but T19 leaving D12 is one fewer number to worry about. Whichever you pick, pick it in advance.
Video: I have walked through all five of these on the board, including what to do when you miss the first dart, on the DartsMatt YouTube channel.
Frequently asked questions
What is the highest checkout in darts? 170, thrown as treble 20, treble 20, bullseye. It is often called the big fish.
Which numbers cannot be checked out? 169, 168, 166, 165, 163, 162 and 159 have no three dart finish. These are known as bogey numbers.
What is the best double to leave? 32, or double 16, because it halves cleanly three times. If you miss inside the wire you are left with 16, then 8, then 4, so you always have a shot at a double. Double 20 is the most commonly practised, but it does not halve as forgivingly.
Can you finish on the bullseye? Yes. The bullseye is double 25, so it is a legal finish. It is also the finish for 50, though 18 then double 16 is the more reliable route for most players.
How many darts are there in the highest checkout?Three. 170 is the maximum score that can be checked out in a single visit.
Do I have to finish on a double? In standard 501 and 301, yes. The final dart must land in a double or the bullseye. Going below two, landing exactly on one, or reaching zero without a double is a bust and your score reverts.




