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FREE DARTS TIPS - DartsMatt Weekly Newsletter

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Free Darts Checkout Chart: Every Finish From 170 Down

Every checkout from 170 down to 2, plus a calculator that works out your finish for you and a printable version for the wall next to your board.


Every route on this page has been checked: each one adds up exactly, finishes on a double, and can be thrown in three darts or fewer. That sounds like a low bar until you start checking other charts.


Checkout calculator

Type in what you have left and how many darts you have in hand.




Darts Checkout Chart

170 to 131: three dart finishes


Score

Checkout

Score

Checkout

Score

Checkout

170

T20 T20 Bull

167

T20 T19 Bull

164

T20 T18 Bull

161

T20 T17 Bull

160

T20 T20 D20

158

T20 T20 D19

157

T20 T19 D20

156

T20 T20 D18

155

T20 T19 D19

154

T20 T18 D20

153

T20 T19 D18

152

T20 T20 D16

151

T20 T17 D20

150

T20 T18 D18

149

T20 T19 D16

148

T20 T16 D20

147

T20 T17 D18

146

T20 T18 D16

145

T20 T15 D20

144

T20 T20 D12

143

T20 T17 D16

142

T20 T14 D20

141

T20 T19 D12

140

T20 T20 D10

139

T20 T13 D20

138

T20 T18 D12

137

T20 T19 D10

136

T20 T20 D8

135

T20 T17 D12

134

T20 T14 D16

133

T20 T19 D8

132

T20 T16 D12

131

T20 T13 D16

130 to 101

Score

Checkout

Score

Checkout

Score

Checkout

130

T20 T18 D8

129

T19 T16 D12

128

T18 T14 D16

127

T20 T17 D8

126

T19 T19 D6

125

25 T20 D20

124

T20 T16 D8

123

T19 T16 D9

122

T18 T20 D4

121

T20 T11 D14

120

T20 20 D20

119

T19 T10 D16

118

T20 18 D20

117

T20 17 D20

116

T20 16 D20

115

T20 15 D20

114

T20 14 D20

113

T20 13 D20

112

T20 12 D20

111

T20 11 D20

110

T20 10 D20

109

T20 9 D20

108

T20 8 D20

107

T19 18 D16

106

T20 6 D20

105

T20 5 D20

104

T18 18 D16

103

T19 10 D18

102

T20 10 D16

101

T17 10 D20


100 to 61

Score

Checkout

Score

Checkout

Score

Checkout

100

T20 D20

99

T19 10 D16

98

T20 D19

97

T19 D20

96

T20 D18

95

T19 D19

94

T18 D20

93

T19 D18

92

T20 D16

91

T17 D20

90

T18 D18

89

T19 D16

88

T20 D14

87

T17 D18

86

T18 D16

85

T15 D20

84

T20 D12

83

T17 D16

82

Bull D16

81

T19 D12

80

T20 D10

79

T19 D11

78

T18 D12

77

T19 D10

76

T20 D8

75

T17 D12

74

T14 D16

73

T19 D8

72

T16 D12

71

T13 D16

70

T18 D8

69

T19 D6

68

T20 D4

67

T17 D8

66

T10 D18

65

25 D20

64

T16 D8

63

T13 D12

62

T10 D16

61

T15 D8






60 to 41

Score

Checkout

Score

Checkout

Score

Checkout

60

20 D20

59

19 D20

58

18 D20

57

17 D20

56

16 D20

55

15 D20

54

14 D20

53

13 D20

52

20 D16

51

19 D16

50

18 D16

49

17 D16

48

16 D16

47

15 D16

46

6 D20

45

13 D16

44

12 D16

43

11 D16

42

10 D16

41

9 D16




40 to 2

Score

Checkout

Score

Checkout

Score

Checkout

40

D20

39

7 D16

38

D19

37

5 D16

36

D18

35

3 D16

34

D17

33

1 D16

32

D16

31

15 D8

30

D15

29

13 D8

28

D14

27

11 D8

26

D13

25

9 D8

24

D12

23

7 D8

22

D11

21

5 D8

20

D10

19

3 D8

18

D9

17

1 D8

16

D8

15

7 D4

14

D7

13

5 D4

12

D6

11

3 D4

10

D5

9

1 D4

8

D4

7

3 D2

6

D3

5

1 D2

4

D2

3

1 D1

2

D1


Get the printable version (Free Darts Checkout Chart)

The chart above is the version to bookmark on your phone. The version you actually want next to the board is on paper, because looking at a screen mid-leg is a habit worth not having.



The DartsMatt Checkout Chart is a free one-page PDF, sized to print at A4 and readable from the oche. It has the full chart from 170 down, the bogey numbers marked so you stop wondering, and the preferred double for each range highlighted.


Numbers you cannot check out

Seven scores between 2 and 170 have no three dart finish at all. These are the bogey numbers:


169, 168, 166, 165, 163, 162, 159



If you land on one of these, do not stand there recalculating. Score, and leave yourself something sensible for the next visit. There is no clever route, the maths simply does not allow it.


170 is the highest possible checkout, made up of treble 20, treble 20, bullseye. Anything above that needs at least four darts.

Two other things worth knowing. 159 is the one that catches people out, because it looks like it should go. And every odd number below 40 needs a single first to bring you back to an even number, which is why leaving an odd number is worse than leaving a slightly larger even one.


How to actually use a checkout chart

A chart tells you a route. It does not tell you whether that route is right for you, and this is where most players go wrong.


The chart's route is not always your route. The standard chart assumes you want to leave a big even double, usually 20 or 16. If your best double is 10, and plenty of players' is, then on 90 you might sensibly go 20 then T20 to leave D10 rather than T18 to leave D18. The best checkout is the one that leaves the double you actually hit.


Learn the two dart finishes first. Everything from 100 down is where legs are won and lost. Nobody loses a league match because they did not know 141. They lose it because they had 72 left, threw at the wrong number, and left themselves 17.


Know your setup shots. When you are above 170, the job is not to score as heavily as possible, it is to leave yourself a number you can finish from. Landing on 167 is worse than landing on 140.


Do not check the chart mid-visit. Learn the range you play in. If your average is around 50, that means everything below 100, plus 100 to 140 as a stretch goal. Twenty numbers properly memorised beats a chart you have to consult.



The five checkouts that decide most league legs

If you are only going to learn a handful, learn these. They come up constantly and they are the ones players most often get wrong under pressure.


40 (D20). Obvious, but the number of players who have no plan for missing it is remarkable. Miss into the single 20 and you have 20 left, which is D10. Miss inside the wire and you have 40 again. Know both before you throw.


32 (D16). The best number in darts because it halves cleanly: 32, 16, 8, 4, 2. Three misses and you still have a double. This is why leaving 32 is worth more than leaving 36.


36 (D18). Halves to 18, which is an odd number, so a miss inside the wire costs you a dart. Better than 34, worse than 32.


60 (20 D20). The most common three dart leftover in club darts, and the one where players routinely throw at the treble by accident and leave themselves nothing.


81 (T19 D12). Chosen deliberately as the awkward one. Most players go T15 to leave 36, which is fine, but T19 leaving D12 is one fewer number to worry about. Whichever you pick, pick it in advance.

Video: I have walked through all five of these on the board, including what to do when you miss the first dart, on the DartsMatt YouTube channel.


Frequently asked questions

What is the highest checkout in darts? 170, thrown as treble 20, treble 20, bullseye. It is often called the big fish.


Which numbers cannot be checked out? 169, 168, 166, 165, 163, 162 and 159 have no three dart finish. These are known as bogey numbers.


What is the best double to leave? 32, or double 16, because it halves cleanly three times. If you miss inside the wire you are left with 16, then 8, then 4, so you always have a shot at a double. Double 20 is the most commonly practised, but it does not halve as forgivingly.


Can you finish on the bullseye? Yes. The bullseye is double 25, so it is a legal finish. It is also the finish for 50, though 18 then double 16 is the more reliable route for most players.


How many darts are there in the highest checkout?Three. 170 is the maximum score that can be checked out in a single visit.


Do I have to finish on a double? In standard 501 and 301, yes. The final dart must land in a double or the bullseye. Going below two, landing exactly on one, or reaching zero without a double is a bust and your score reverts.



 
 
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